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pymunk is a python wrapper for the 2d physics library Chipmunk
IRC: #pymunk on irc.freenode.net
Homepage: http://code.google.com/p/pymunk/
Forum: http://www.slembcke.net/forums/viewforum.php?f=6
pymunk.util Contains utility functions, mainly to help with polygon creation | |
pymunk.vec2d |
Space | |
Body | |
Shape | |
Circle
A circle shape defined by a radius
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Segment
A line segment shape between two points
This shape is mainly intended as a static shape.
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Poly
A polygon shape
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Joint | |
PinJoint
Keeps the anchor points at a set distance from one another.
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SlideJoint
Like pin joints, but have a minimum and maximum distance.
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PivotJoint
Simply allow two objects to pivot about a single point.
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GrooveJoint
Similar to a pivot joint, but one of the anchors is
on a linear slide instead of being fixed.
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Contact | |
Arbiter
Class for tracking collisions between shapes.
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version =
The release version of this pymunk installation
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inf = 1e+100
Infinity that can be passed as mass or inertia to Body
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The release version of this pymunk installation
Valid only if pymunk was installed from a source or binary distribution (i.e. not in a checked-out copy from svn).
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Infinity that can be passed as mass or inertia to Body
Use this as mass and inertia when you need to create a static body.
1e+100 |
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Generated by Epydoc 3.0beta1 on Sun Jun 15 16:45:17 2008 | http://epydoc.sourceforge.net |