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Shape --+ | PolyA polygon shape
__init__(self,
body,
vertices,
offset,
auto_order_vertices=False)
body is the body to attach the poly to, verts is an array of
cpVect's defining a convex hull with a counterclockwise winding, offset
is the offset from the body's center of gravity in body local
coordinates.
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get_points(self) | |
__del__(self) (Inherited from pymunk.Shape) | |
cache_bb(self) (Inherited from pymunk.Shape) |
body (Inherited from pymunk.Shape) | |
collision_type (Inherited from pymunk.Shape) | |
elasticity
Elasticity of the shape.
(Inherited from pymunk.Shape)
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friction
Friction coefficient.
(Inherited from pymunk.Shape)
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group
Shapes in the same non-zero group do not generate collisions.
(Inherited from pymunk.Shape)
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id (Inherited from pymunk.Shape) | |
layers
Shapes only collide if they are in the same bit-planes.
(Inherited from pymunk.Shape)
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surface_velocity
The surface velocity of the object.
(Inherited from pymunk.Shape)
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Generated by Epydoc 3.0beta1 on Sun Jun 15 16:45:17 2008 | http://epydoc.sourceforge.net |