wyckedsceptre/wyckedsceptre.py File Reference

Classes

class  0.1.5::wyckedsceptre::wyckedsceptre::Die
 Object for simulating a set of an m-numbered set of n-sided dice. More...
class  0.1.5::wyckedsceptre::wyckedsceptre::Attack
 An object for simulating a single RPG attack. More...
class  0.1.5::wyckedsceptre::wyckedsceptre::Character
 An object that describes an individual character. More...
class  0.1.5::wyckedsceptre::wyckedsceptre::Encounter
 An object that describes a combat encounter between two parties. More...

Namespaces

namespace  0.1.5::wyckedsceptre::wyckedsceptre
namespace  wyckedsceptre
 

wyckedsceptre is a Python 2.6.5 module for simulating encounters in Dungeons & Dragons First Edition (Red Book - 1E) and predicting outcomes of combat encounters.


Functions

def 0.1.5::wyckedsceptre::wyckedsceptre::assert_positive_integer
 Verifies that a value is a positive integer or zero.
def 0.1.5::wyckedsceptre::wyckedsceptre::abil_to_mod
 Converts an ability score to its modifier.
def 0.1.5::wyckedsceptre::wyckedsceptre::roll_new_character
 Creates a new random character.
def 0.1.5::wyckedsceptre::wyckedsceptre::load_file
 Loads a single object from a save file in pickle format.
def 0.1.5::wyckedsceptre::wyckedsceptre::save_file
 Saves an object to a pickle file obj An object or variable to save out in pickle format filename The path to a file to save to (overwrite).
Generated on Tue Nov 2 22:28:24 2010 for wyckedsceptre by  doxygen 1.6.3